Hi there, dear deities. It’s great to be back with yet another portion of game news.
About Bosses
High-level deities that like to mess around in the Lab now have a special reward for their heroes – a new Scientist achievement. It’s awarded once a first boss is successfully awakened and can be improved further by assembling even stronger bosses.
The second change should improve dungeoning and regular boss fighting. Every time a boss mutates or summons a minion the fight log entry will be marked with new 🧬 and 👥 symbols correspondingly. This should make keeping an eye on the battle easier.
The next thing is about fishing. From now on heroes can fish out a new precious item – 4th level boss part. It’s quite rare, so getting it should be especially pleasing.
Faster Duels and Adventures
From now on, arena battles, dungeons and sails will run a tad faster, making the whole adventure more dynamic and less time consuming.
New Game Content
Once again, we’ve spent the past few weeks in the depths of the Ideabox and are glad to share the gems from this catch. Hundreds of new quests, monsters, artifacts and earthly news are already waiting for you in the game. Big thanks to all authors and ER editors!
Spring Cleaning
Spring is already in full bloom, which means it’s a perfect time for the annual Spring Content Cleaning. If you think that some of the game’s texts are poorly worded, inappropriate or overused, please let us know here.